Customer Reviews:
Less boring November 17, 2004 Nicola Brooks (UK) 74 out of 79 found this review helpful
After seeing the release of the Urbz i had to get it, i am a fan of the Sims but find after a while the constant cleaning gets on my nerves! i am pleased to say that this game is far better than the original. You get to upgrade unusual jobs, own pets and get tattoos. you also get to travel to different parts of the city but to do this you have to socialise (the most important thing in the game) and get an invite after which that part is open to visit whenever you like. you also have to "dress to impress" to fit in otherwise the other Urbz wont go near you! a simple yet addictive game with some comical bits (such a belching, headbutting and even a very short bike race!)
A New Direction For The Sims July 21, 2004 Adam Cox (Blackpool, UK) 42 out of 69 found this review helpful
The Urbz waves goodbye to suburbia and unleashes The Sims into the city. With new locations and the ability to follow your sim to work in numerous workplaces, it looks to be a surefire hit. Credibility within the neighbourhood becomes an important new aspect of this game, making friends is given a complicated new twist.
Exellent game December 8, 2004 29 out of 33 found this review helpful
Given the unprecedented success of The Sims, the EA and Maxis franchise that's all about controlling every aspect of the lives of little virtual suburbanites, it's not much of a shock that the series eventually took it to the streets. Enter The Urbz: Sims in the City, which is a hybrid of The Sims' easy-to-grasp, addictive gameplay and kid-friendly urban-hipster sensibility. The Game Boy Advance and Nintendo DS versions of the game, which are mostly identical, are actually full-on adventure role-playing games, featuring a lengthy quest, lots of characters to meet and interact with, and a number of fairly entertaining minigames. The game's mundane subject matter sometimes overwhelms the experience, since having to frequently rest, shower, and relieve yourself in the game is about as much fun as it sounds. But The Urbz nevertheless provides some surprising depth and lasting value. The Urbz is a surprisingly lengthy and involved adventure role-playing experience. You begin your urban adventure by creating your alter ego. You can choose to play as either a boy or a girl, whom you can name and customize with different-colored clothing. This modern rags-to-riches tale begins appropriately enough: You get fired from your menial job, and in your efforts to earn it back, you end up in even bigger trouble. You end up in the slammer, to be precise. Fortunately, you can convince the affable detective who puts you away to, in turn, put you on probation. You'll then earn some money from shooting hoops at a basketball court, and then use these funds to put a down payment on a new apartment. Now it's time to rise through the city's social hierarchy, by befriending everyone you meet, bettering yourself as a person, making lots of dough, and buying better stuff. The Urbz isn't a strictly linear adventure, but you'll still go through its main series of story-driven tasks sequentially, while exploring the New Orleans-inspired city of Miniopolis and interacting with all its denizens. The Urbz turns out to be quite a long game, and will probably take you at least 20 or 25 hours to get through. On the DS, it can take even longer, since this version features additional content not found on the GBA--most notably, a unique series of missions involving an ambitious sushi chef, trained monkeys, and a pet show. You'll find that the city feels pretty big from the get-go, even though it's really only a couple of blocks in size. However, this is just the tip of the iceberg, as you'll unlock many more areas to explore as you progress through the story. Yet the real reason The Urbz provides such a long-lasting play experience is that the gameplay, partly for the better and partly for the worse, is noticeably padded out. As in The Sims, your character here has a number of "motives" that you need to keep satisfied as you go about your other tasks. You'll be able to clearly monitor these via a series of colored bars onscreen, and filling them back up to optimal levels is a simple matter of using an appropriate object. For example, if your hygiene motive is running low, it's time for a shower, or if your bladder motive is running low, it's off to the toilet. Your apartment will be furnished with some of the basic amenities to help you stay on top of these important matters, but other places in the city will let you accomplish the same goals. In practice, you'll probably find that attending to all your motives is overly time-consuming. If one of your motives falls to less than 20 percent of its maximum, your character will fidget for several moments, and then become unresponsive to dialogue with other characters until you get that motive fixed. Plus, certain key appliances may eventually break, requiring you to take the extra time to get them repaired. There's plenty of additional gameplay in The Urbz, so doing all that while also maintaining your motives can feel like quite a handful. Still, you can't fault the game for giving you plenty to consider at any given moment. The DS and GBA versions are mostly identical, though the GBA supports multiplayer, while the DS has a good amount of bonus content. The storyline focuses on your mostly selfish efforts to help the community ward off a money-grubbing land developer bent on turning Miniopolis into a soulless tourist attraction, but it takes a lot of amusing little detours along the way. For example, you'll unlock a broad assortment of minigames as you progress, and these are key because they're your best means of earning money in the game. Minigames include the previously mentioned basketball contest, a matching puzzle, window washing, stand-up comedy, motocross racing, and more. All these are simple, but some are quite challenging, such as the matching game and the motocross racing, the latter of which is a copy of the Nintendo Entertainment System classic Excitebike. You can level up in each of the minigames, which makes your success in them much more lucrative, but also quickens the pacing and makes the games themselves more challenging in other ways. At any rate, the variety of gameplay that these provide is refreshing, and they're nicely animated and fun to watch, at least for a while. You level up in The Urbz much like you would in any other standard role-playing game. You have a number of statistics--such as body, creativity, and logic--that you can augment by repeatedly using certain objects. This is a bland process, requiring that you simply wait while your character conducts research on a computer, performs a soliloquy in the mirror, and so forth. But in exchange for your patience, you'll gain the skill necessary to level up in your favorite minigames, and therefore earn a lot more cash. It's possible to upgrade your character in other ways, too. There are a few different vehicles that you'll acquire during the course of the game, and you'll also find or be given special beads that can be exchanged for certain permanent bonuses called "xizzles." Probably the most useful of these bonuses make you more resistant to your motives, but even then, you'll still be spending lots of time sleeping, eating, and so forth. Even so, it's good that The Urbz has a fully realized character-building system.
This game was awsume November 30, 2004 28 out of 46 found this review helpful
This game was very unique. i always wanted to follow my sim to work. It gives you many things to do sucha s a pets!!! There is also one problem i never liked socializing with people because its very annoying because the people are a$$holes!!! Socializing is the main part of the game there are places where you can get along easier with people. But it gave us the chance to go to different places not just like someones house. Now i look foward to go to work in this gaem this game was better than all the other Ps2 sims games. The Sims i gave a 8/10 Bustin out got a 9/10 and Urbz gets a fabulous 9.5/10!!! PS i am a tough video game critic.
Not the best... November 25, 2004 Claire (Kent, UK) 25 out of 34 found this review helpful
As a long time fan of the Sims, on PS2 and PC, I was looking forward to the release of the Urbz but must admit I am a bit disappointed with it. The general game play seems very limited and is very much the same even as you progress through the game and unlock new areas. You have nowhere near the same range of actions as on the Sims and the long wait as the new areas are loaded becomes very irritating after a while. The features which at first are very novel (having to change/buy new clothes in each area) also become annoying as everything seems to take so long to do. A good concept and definately a change from the regular game but not for me I'm afraid.
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