|
Command & Conquer 3: Tiberium Wars (PC DVD) | 
enlarge
| From: Electronic Arts Category: Video Games
List Price: £16.99 Buy New: £7.76 You Save: £9.23 (54%)
New (18) Used (1) from £7.76
Rating: 75 reviews
Platform: Windows Xp Genre: sci-fi-strategy-games Media: Video Game Age: 11 - 18 years Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
EAN: 5030930055400 ASIN: B000FN9NQO
Release Date: March 30, 2007 Availability: Usually dispatched within 1-2 business days
| |
| |
| Accessories:
|
| Similar Items:
|
| Editorial Reviews:
Amazon.co.uk Preview The Command & Conquer games helped to kick start the real-time strategy genre back in the `90s and now finally this sequel is here to breathe new life into what was an idea that seemed to get old long before its time. As the final part of the Tiberium trilogy the good guy GDI and evil Brotherhood of Nod are facing off once again, this time with a third faction of aliens added to the mix. This being Command & Conquer that means lots of cheesy but enjoyable live action cut scenes featuring past their sell by date Sci-Fi actors (Billy Dee Williams, Michael Ironside and two of the women from the new Battlestar Galactica in this case). Fan favourite Joseph D. Kucan as Kane also returns.Naturally the graphics have been improved immensely from the last game, with tanks kicking up dust in their passing and larger explosions causing huge craters in the landscape. The artificial intelligence has also been enhanced with expert path-finding for all units and a computer opponent that adjusts its playing style to the pace of game you prefer. Individual units are also far more intelligent than before, with several levels of awareness and aggression - as well as a willingness to actually retreat when under fire instead of just sitting there and taking it. Much has also been done to decrease the effectiveness of the infamous tank rush tactics, with flanking and other manoeuvres now paramount. Accessibility is still key to the gameplay though and if any game can make real-time strategy games popular again with the general public, this is it. HARRISON DENT
|
| Customer Reviews:
EA still dont get it. March 17, 2007 M. Griffin (UK) 23 out of 53 found this review helpful
Firstly let me say that i am a huge fan of the c+c series and have played everyone of the titles including expansion packs. From the moment EA took over the series the games went from Excellent 9.5/10 type games to average 8/10. They have managed to make the c&c series a little bland and boring. The first c&c as everyone knows was a magic game and kicked the series off, Red Alert again unbelievably good, i wasnt a big fan of tiberian sun but then i could see what they were trying to do with it. Red Alert 2 came next and was also a great game, then generals was poor. For me Ea have managed to develop the fighting untis in much the same way as Westwood did but when EA took over all the units seemed to lose their personality. I can remeber the first c&c with the commander shouting "THAT WAS LEFT HANDED" and the screams as the villagers got mowed down by a flame tank etc. The soundtrack was also immense, the games from EA seem to have lost that bit of magic and it's just become boring. The units have no personality the soundtracks are rubbish and the gameplay and units are far too simple. EA have managed to ruin one of the all time classic series because they just dont understand what gave the westwood games that extra special something. Join me in boycotting this game and please dont buy it. EA should not be making money from the legacy that westwood left when they are doing such a poor job with the games and this game is the biggest lemon of them all. DONT WASTE YOUR HARD EARNED CASH. Bring back westwood.
Addictive March 12, 2007 J. Brooking (Norwich, UK) 21 out of 27 found this review helpful
Being a long time Command and Conquer fan and liking what i had seen in trailers i had to download the demo (1.12GB!). On starting the game the much loved FMV sequences braught the game and the story to life. There are a couple of GDI demo missions which are good and ease u into the game again, unsuprisingly for a demo they are short, but then there is skirmish arguabally my favourate part of previous Command and Conquer games. I run with everything on max settings and it does look brilliant, even with 50+ mammoth tanks it copes well, firefights are spectacular, the computer really puts up a good fight. It is a lot faster paced than previous cnc games with top tech reached in about 10-15 mins depending on opponent. Some people will argue that mass mammoth tank rushes will destroy any NOD opponent, which, yes, they will. Its a core strategy of the GDI, good NOD players will have to work hard at the beginning of the game and not allow GDI build up such armies. NOD is very much a hit and run force with fast stealth units. Little is known about the THIRD force, the Alien race the Scrin, EA have kept quiet in the most part of how this force will play other than it has some of the most powerful units in the game! Be warned this game is addictive and stays true to the original Command and Conquer formula which has held up well for over 10 years! I will be preordering!
Nobody does it better April 1, 2007 Dr. P. J. A. Wicks (London, England) 21 out of 23 found this review helpful
Having bought the C&C 10 year anniversary edition before Christmas and played that from end to end, plus having enjoyed a good smattering of other RTS's in the meantime such as Warhammer 40K, Company of Heroes, and Supreme Commander, I'm thrilled that C&C3 is right on target. First off let's just say a little bit about production values on this game; they've got it right. So many games recently have been rushed, buggy, and in need of a patch from day one. After a slightly lengthy install, I've had no problems whatsoever. For newbies to the genre the tutorial and early missions are an excellent introduction, and there's enough of a challenge here for veterans too. Even better, this game has taken advantage of some of the gameplay developments identified in C&C's RTS stablemates. Infantry come out in squads now rather than individual troops, there's different amounts of armour on different parts of vehicles, the interface is more minimalist then previous installments, the map expands within missions like in Supreme Commander, and the new race is interesting and well designed. Some bits from the Generals games have stuck around, noticably garrisoning buildings, unit veterancy, and an emphasis on urban warfare. Even better, the team has realised that some features had been dropped in previous installments; most notably the use of full motion video in addition to in-game briefings. Now being a Battlestar Galactica fan (and having a passing acquaintance with Lost and House), you do get a bit of a kick seeing some pretty big names of the moment (what PC Gamer called "Sci-fi royalty") getting into games. Unlike previous installments they've even gone and made some real sets and hired extras rather than just green-screening it. A couple of bits are slightly less effective; I have not got much interest in collecting medals, clearly inspired by EA's OCD-causing Battlefield series ("must... get... veteran knife badge..."), and in early missions you've only got control for 30 second bursts which are frequently interrupted by briefings, video links, and intel updates, which slow the pace down a bit. However there are skippable and reduce in quantity as you progress. So, what about the important stuff, how does it play? It's boomy. Grenade through a window, BOOM! Rocket troops versus tank, BOOM! Orca's vs power stations, BOOM BOOM BOOM! The explosion effects and animations are great, giving it a far more engaging feel than say Supreme Commander. The number of units and scale of the game also feels a little larger than C&C Generals, and there's a lot to keep you busy. Impassable terrain and choke points are deployed in the best fashion yet in a C&C game, causing greater reliance upon air transport and (perhaps inspired by Warhammer 40k), those trusty jump-packs. Three campaigns, by all accounts an addictive skirmish mode, and a really well put together package. What more could you ask for? Lando Calrissian? You want Lando to be in this game? Heck, we'll throw him in too just for reading this far!
A MUST BUY!! February 7, 2007 J. D. Hulland (uk) 17 out of 109 found this review helpful
ok, if your into RTS's then this is a game you have to buy without a doubt! the storyline has been dated back (much to the satisfaction of some oldie players) to the tiberian era of nod, gdi and also now a 3rd secret army. the plot also involves the infamous kane which im sure will be one no cnc fan will want to miss. graphics look awesome, iv always enjoyed the style of play. price is right. must buy!!
Major software faults, please beware April 3, 2007 Andy Bruce 14 out of 18 found this review helpful
Before buying i suggest you rent, i have installed this game on all three of the computers in my house which have all been bought over the past year and the game crashes on all of them and im not the only one i suggest you vist the CC forum for more details, there are pages and pages of faults people are recieving the major one is a CnC3Game.dat problem which is what im experiencing, at the moment EA are in denial blaming the problem on up todate drivers but as everyone on line will tell you its not the case. There is also a major problem with online playing which has been admitted on the forum by the Director of CC. You might be one of the lucky ones who has no problem, i can play for 15mins the game is great.. but i suggest you lend or rent this game first and check it works on your PC. Good Luck!
|
|
|
| Copyright Thalasar Ventures | |