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RollerCoaster Tycoon 3 (PC)

RollerCoaster Tycoon 3 (PC)

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From: Atari
Category: Video Games

List Price: £9.99
Buy New: £3.20
You Save: £6.79 (68%)

Qty 156 In Stock


New (20) Used (7) from £3.20

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Rating: 4.0 out of 5 stars 66 reviews

Platforms: Windows Me, Windows Xp, Windows Nt, Windows 98
Genre: tycoon-strategy-games
Media: Video Game
Number Of Items: 1
Age: 3 - 18 years
Shipping Weight (lbs): 0.2
Dimensions (in): 7.4 x 5.4 x 0.6

EAN: 3546430112854
ASIN: B00029P9S2

Release Date: November 5, 2004
Availability: Usually dispatched within 1-2 business days
Condition: ** U K - S E L L E R ** - Brand New & Sealed - All Items In Stock Ready For Immediate Dispatch by 1st Class Post From The UK - Professional Packaging - #ds(min=$2.75) #ds(low=$0.01) #ds(ncp=$7.99)

Accessories:

  • Inno3D GeForce 7300LE 256MB DDR2 PCIE Graphics Card - I-7300LE-G4E3
  • Inno3D GeForce 7300GT 256MB DDR2 AGP Graphics Card - I-A7300GT-G4F3

Similar Items:

  • Rollercoaster Tycoon 3: Soaked! Expansion Pack (PC CD)
  • Rollercoaster Tycoon 3: Wild! (PC CD)
  • RollerCoaster Tycoon 2 (PC CD)
  • Zoo Tycoon 2 (PC CD)
  • Roller Coaster Tycoon (PC)

Editorial Reviews:

Amazon.co.uk Review
Retaining the same aims and objectives that have underpinned the series to date, Rollercoaster Tycoon 3 nonetheless is a solid evolution for the franchise. And it doesn't hurt that it happens to be one of the most friendly, open and accessible management games on the PC platform.

The aim remains to build up a winning theme park, with a special emphasis on building and designing its premium rides. And this is where the game's most obvious improvement kicks in. Whilst its predecessors were undoubtedly engrossing and enjoyable strategy games in their own right, neither was graphically anything special. Rollercoaster Tycoon 3 however features significantly improved visuals, that make a surprising difference to the game itself. That's because you're now able to get virtual first-hand experience of your creations, and can zoom in on any part of your park, and the overall effect is one of added depth.

Elsewhere, the challenges have been tweaked and refined, and are just as much fun as they always were. Whilst you can play at different levels, the long-term test lies with the career mode, where you must beat the numerous scenarios the game has to offer. Suffice to say, to succeed at that you need to be fully versed in resource management, park design and, crucially, keeping your customers happy. It's not easy, but it is tremendously immersive, and given the game's steady and cultured learning curve, you never feel out of your depth.

Rollercoaster Tycoon 3 is ultimately a steady evolution of a formula that works exceptionally well, and it does so here again. Sure, the mechanics have evolved at a slower rate than the visuals, but that doesn't stop the game being that rarest of things--a strategy game that the whole family can enjoy.--Simon Brew


Customer Reviews:

4 out of 5 stars Hype or Hyper?   October 17, 2004
173 out of 189 found this review helpful

(based on demo release and previous 2 games + expansions)

First there was Transport Tycoon, then Theme Park (from Bullfrog) and then came Rollercoster Tycoon 1 - which pre-empted many of the other tycoon style games. It was innovative, it was addictive, and most of all it was fun. Next came two expansions - which certainly increased your choices and did improve the game. It looked like nothing could go wrong.

But then came RCT 2 and its two poorly developed and thought out expansions - which despite all the hype did very little to improve on the original. In fact many fans (including myself) thought much of it was a backward rather than forward step.

Now, after many months of waiting comes RCT 3. With a totally new engine and new approach to the look and feel of the game. Whilst attempting to keep a lot of the favoured play style elements firmly rooted in its core.
This time it looks like they sat back and listened to the fans - they have included both night and day, fireworks, and a sandbox mode (free build).
The game still follows it's tycoon ideals, taking you through Theme Park management, almost to micromanagement levels. Rides are placed in a similar fashion to the old games, and you still have to think where you want to place each item in relation to park management (A hot dog stall next to the the whirley vomit spinner is just asking for a plethora of pavement pizza). You hire and fire staff, but now you can also train them up, and determine their payscale (Sorry Bob, no pay rise this year).
And now, you not only place your money grabbing side stalls, but you also control details down to the extras given with each item. (you want ketchup on that hot dog? You got it, but I reserve the right to charge you 20p more for it).
But it is the coasters that everyone wants in this game. (Isn't it?) And you can either plonk down ready made ones - or design your own, (including a nifty auto complete function, if your getting fed up) Then test and run them - If you don't know how to do any of this, a series of step by step tutorials are present to guide you through, until you get the hang of the new controls.
But now, thanks to the new 3d engine, you can also ride your rides and see just how that 'Looping Demon' you just created is from the peeps perspective. And not just the coasters you can jump in for a 1st person view of anything from the Teacup Merry Go Round to the Latest Dive Bomber Spin Frenzy. Each with its own customisable theming, and music - including MP3 import - so now you can not only terrify your guests with Dive Bomb Frenzy, you can finish off your latest evil design with Limp Bizkit or Donny Osmand (now that should really get them regurgitating their lunch)
And talking of guests, thanks to Frontier's involvement on this development, you no longer have 200 little clones of Johnny B, you have parties of Male & Female in every ages size and colour you can think of, bringing with them their own preferences.
Park theming appears to follow full park methods, including triggered events and objects that animate as you coaster reaches a certain point.

And if you get fed up with all that, you can spend your time using the inbuilt fireworks creator, trying to synch a display to 'Ride the Lightning' or the 1812 overture.
All in all, it looks like Roller Coaster Tycoon has returned to being what it was best at, A fun Game. The only reason I did not give it 5 Stars - Is because (as I said at the start) this is on the demo, rather than full version, so overall limitations etc., were not aproachable. (i.e. just how much I can cram in one space without my PC falling over).

Lastly, to take full advantage of the many wonderful 3d textures and camera actions in this new game, is naturally going to demand a lot from your PC, namely, if your box is a couple of years old and straining at the seams, you are going to have to turn off many of the higher features to get it to run smoothly, but such is the price of modern gaming tech everywhere. Personally I found it to run as smoothly as a heavily greased sausage down a soap sud slalom, even on max, but then I have a PC that it should've done, and even the demo appeared to have a selectable config that would backtrak in resoloution and feature in an attempt to accomadate all but the new dinosaurs in the PC world (which is about 18 months these days).


5 out of 5 stars Absolutely terrific!   November 8, 2004
41 out of 49 found this review helpful

I got this game from Amazon on the day of release- they were very quick! The game itself is great, although slower pc's might have a few problems. Even though mine is quite new- I had to build a fairly medium sized park, but I expect future patches will address the teething problems. Other than that- perfect. It's quirky, fun and highly addictive. If you like The Sims, and Zoo Tycoon, this is like a mix of the two.

Each of the patrons (Peeps) have their own personality and the micro management is intense! Right down to how much cheese you can put on the burgers on the stalls. There are loads of rides, stalls and buildings to place in your park.
For most people the most significant change in this latest in the series is the ability to jump on the rides and see what your patrons are experiencing with the new coastercam!

You can tell the developers have done something so simple, yet not all of them do it- listen to what people want! Rollercoaster Tycoon 3 delivers that alright, and there are talks of expansion packs later on, so the fun keeps on growing..

Finally be prepeared to use up hours, even days on this...it really is that good.

Graphics 10/10
Gameplay 9/10


5 out of 5 stars brilliant!!!!!   November 7, 2004
38 out of 46 found this review helpful

In my opinion, I think the producers of the roller coaster tycoon series have out-done themsevles this time. I've played the demo of this game and the game play is brill!! The controls are almost exactly the same as in the other roller coaster tycoon games (for those who have played them) but there are loads more new features. You can create stunning fireworks displays with a new fireworks designer and sequences them to the music. You can now ride your rides that you have built in your own park, you can even zoom right down to ground level and walk through your park as if you were a guest at it. For those of you that have not played any roller coaster tycoon games before, this game is about building your own theme park. You can build your own roller coasters or build a ready made one. You have to hire staff like cleaneers, mechanics, security guards and entertainers to keep your park spick and span. There are also many other rides to choose from such as a swinging ship, ferris wheels and even jet skiis!! And you can build food, drink and souvenier stands so your guests don't die of thirst or hunger. So I hope you have fun playing this game if you buy it.


5 out of 5 stars Couldn't Wait...   November 7, 2004
36 out of 44 found this review helpful

...I've been waiting for this game for a long time and has now finally arrived. From previously owning RCT1 and 2 this game is just 100% best pc game of all time. In addition, a new fireworks mixmaker lets players create pyrotechnic masterpieces and synchronize them to music using pre-set in-game songs or selections from their own music files. And, as with all the other customizable elements like exchanging rides and people, in addition, RCT3 will also include the ability to assign music from the player's own library to rides in the park. RCT3, developed by Frontier Developments, Ltd. of Cambridge, England, is a complete update for the franchise with stunning 3D graphics and the ability to see the park from the eyes of a guest and ride the rides with the new CoasterCam feature. I admit that this game is harder than the other RCT's for example, just like a real park, you'll get inspectors walking round your park undercover to check your rides & catering are in good working order so always keep one step ahead of the inspectors.
So don't be afraid to purchase this unforgetable game which will keep you occupied for ages. Believe me, you won't ever want to leave the computer ever again. Why not check out the official RCT3 website to test the rides yourself and meet some of the characters at: www.atari.com/rollercoastertycoon.



2 out of 5 stars Major step-back from the glorious RC1 & RC2   November 6, 2004
Mark Rendle (Guildford, UK.)
27 out of 48 found this review helpful

There's no bigger fan of the Rollercoaster Tycoon games than me - I loved RC1 & RC2. Beautiful 2d graphics, fast movement, great sound and music and wonderful gameplay, so needless to say I got very excited at the prospect of a 3rd installment, this time in 3d.
Couldn't have been more dissappointed.. Slow movement on the screen even with a fast computer & graphics card, bugs and crashes EVERYWHERE, gameplay seems to have evaporated from the originals and the interface was developed in hell. If you are interested in this game then make sure you play a demo first. I'll be going back to RC2 personally - a much better game in every respect.
2d is perfection for a game like this - 3d does not add, it takes away. These lessons were learnt by Bullfrog with Theme Park but they've been made again here. A huge shame. I'm off for a cry...


Qty 156 In Stock


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