SmackDown Vs Raw 2008 (Xbox 360) | 
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| From: THQ Category: Video Games
List Price: £39.99 Buy New: £14.96 You Save: £25.03 (63%)
New (19) Used (20) from £12.99
Rating: 11 reviews
Platform: Xbox 360 Genre: wrestling-games Rating: Parental Guidance Media: Video Game Shipping Weight (lbs): 0.2 Dimensions (in): 7.3 x 5.4 x 0.6
EAN: 4005209097505 ASIN: B000RE6ZZI
Release Date: November 9, 2007 Availability: Usually dispatched within 1-2 business days Condition: This game is brand new, but not sealed.
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| Customer Reviews:
Good fun, but seriously lacks depth October 16, 2007 D. Buxton (Leeds) 11 out of 14 found this review helpful
The Demo is available on X Box Live! Download it and try it for yourselves!! I own this game and will give this 4 stars but that doesn't mean the game is flawless. The gimmick matches (Hell in a Cell, Elimination Chamber, Ladder Matches etc) are pretty much the same as previous years but now seem in desperate need of a overhaul. GM mode is quite good but only if you turn injuries off - I had a roster of 15 and 9 were all out injured in the first month!! Unfortunately the season mode (24/7 mode) is probably the worst yet as you play the same story lines over and over and view the same cut scenes over and over and it gets very boring, but you can sim the entire season to unlock wrestlers etc. The roster is a little thin (less charcters than last years game) but some of the playable characters are listed below: (Batista, Hardy Boys, Undertaker, Kane, DX, Cena, Rey Mysterio, Chris Masters, Randy Orton, Carlito, Vince McMahon, Stone Cold, Bret Hart, Shane McMahon, The Rock, Mick Foley, JBL, Ric Flair, Mr. Kennedy) Unfortunately there are lots of wrestlers missing that should have been included in the game (London, Kendrick, Balls, Cade, Murdoch, Hardcore Holly, Boogeyman, Shelton Benjamin, Charlie Haas, Highlanders, Kevin Thorn to name a few)THQ have no excuses because some of these were in last years game! New to this years game is the new fighting style system (brawler, hardcore, powerhouse etc) and you can now put people through flaming tables as well as having all 3 announce teams!! The matches are as fun as ever but you will feel a little disappointed by the game's lack of depth (the ECW presence that is promised consits of Tommy Dreamer, CM Punk, Sabu, Terry Funk, Lashley, Sandman, Elijah Burke, Snitsky). Beat the Clock and King of the Ring modes are good additions though.
1 step forward, 2 steps backward November 14, 2007 Mr. T. M. A. Harding (Bolton, UK) 5 out of 8 found this review helpful
This game is brilliant in terms of graphical and content value, but they seem to have ignored the biggest part of any game - usability. In 24/7 mode, I was stuck in the locker room for half an hour trying to work out what to do. No help menu, and the instruction booklet is remarkably thin. Thankfully I worked it out and went into career mode. One of the things which is most impressive about career mode is that they've boiled all unlockables, skills and attributes to one thing - money. You need money to get things. I know its not realistic, but it simplifies it. However, the training mode is frustrating as hell. Basically, you have to perform a certain amount of moves in a set time. They don't tell you the moves! Some of them are pretty simple to work out - 'Draw blood from your opponent to complete'. Others aren't though. 'Perform a certain set (what set???) of Dash attacks within the given time'. Cue me flicking through the instruction book wondering how the hell I do a Dash Attack. I'm a wrestling newbie and haven't bought smackdown in yearrrrrrrs. This continues outside of the training mode. Like I said, I've not bought a smackdown game since the lowly days of Smackdown 1 & 2 on the psx.. You'd actually think there'd be a bit of info on tag matches. NOPE! Nothing whatsoever on how you tag in your partner. Ridiculous!! There are some good parts. I'm a self confessed Custom Character freak and Wrestling games never fail to please me in those terms. They've opened their choice up even more! If you've never really bought a wrestling game on nextgen, you'll really be clueless here. If you're some kind of wrestling buff, you'll probably feel right at home. Right, back to my instruction book to see if theres any pages stuck together..
What a waste of potential December 24, 2007 Mr. Daniel Rickman (England) 4 out of 5 found this review helpful
I am a big fan of the smackdown franchise and have been for a long time, smackdown vs raw 2007 was an ace game for all the right reasons and with smackdown 2008 in my hands i thought its going to be the 2007 game with way more things to do, an even better title.....how wrong i was. The game lacks and forgets to improove on a number of things that made the 2007 game what it was, such as: 1. When your ontop of the hell in a cell on 2008 there is an invisible field around the edge now so u cant accidentally fall off due to your mistakes. In 2007 it was nerve racking and tense being up on the cell wondering if u make 1 false move you will fall off and your down for the count. 2. They have not removed the ridiculous spam moves that online players constantly use and toaly ruin the experience, anybody who played frequently on the 2007 will know about the instant headbutt move that players would just spam onto you untill your red and pin you as this move was 99% effiecient and out of my year playing the game i think i managed to reverse it once, and among my friends im known for being the reversal king. 3. not only have they left the old spamming moves in such as the instant heabutt they have also added new ways that the online players can ruin the experience, such as the diving roll trait from a high flyer which can escape 99% of any tricky situations for them leaving you open again to be spam headbutted over and over. 4. The fragility of wrestlers on this game is pathetic my grandmother could take more of a beating than the wrestlers on this game, do 3 moves and your on red body status just about. now in comparison to smackdown 2007 that is truly feeble and this made the game boring rather than challenging. Smackdown vs raw 2008 had so much potential with uploading your own theme tunes and smoother gameplay, even the traits were a good potential move, but THQ and co. could not have gone more wrong with this title its slow and boring with wrestlers that take less beating than a wet paper bag can. if your after a challenging fast paced adreneline rush wrestling game then smackdown 2007 is the ultimate choice (if you look up youll notice the game has already halfed in price and its only been out a few month, that speaks a thousand words in my opinion) wise words: dont buy this because its the newest one.
How Will You Play? December 27, 2007 A. Russ (Derbyshire) 3 out of 4 found this review helpful
Well first off, I need to say I am a hardcore wrestling fan, and so this review is from a fan's point of view. SmackDown 2008 is the most recent installment of the highly successful franchise, and it's second visit to the Xbox 360 easily surpasses last years' game. The most notable differences are the graphics, which have been improved ten-fold. The animations have also been modified - something that has needed to be done for the last few years - and whilst some moves still look insanely unrealistic (West Coast Pop on the Great Khali, anyone?) you can appreciate the changes that have been done. As is the standard for each years' installment, a selection of good - and not-so-good - songs by low-profile and well known artists have been included within the game. The modes of last year have also seen some alterations, such as the combinations of the GM and Season modes into the new 24/7 mode; oddly enough, despite the new label, you have to choose whether to play as a superstar or a GM when you begin, and so in actuality you are still playing Season and GM Modes. The latest grappler also includes the use of fighting styles, such as Powerhouse, Brawler, High-Flyer and Showman. This is perhaps the best feature of the new game, as it adds the need for tactics when playing. No longer can you play as Rey Mysterio and defeat the Great Khali, because you will get flattened if you try and just beat your way to the victory. For me its a good feature, but for others it may cause disapointment. Also, there are no different styles depending on the console; the 360 has the same styles as all SVR08 on the other platforms. On the topic of the 360, THQ have finally answered one of the much-requested features in the game: the use of your own music as entrance themes for pre-existing and created superstars. This is incredibly useful for when you want to update a superstars entrance theme, i.e. Johnny Nitro's MNM theme to the now-used John Morrison theme, and whilst it is a little tricky to work it allows extra customisation within the game. By now you probably have either heard or read about the ECW presence within the game, and so I won't go too far into this except to say that the use of ECW and the new Extreme Rules match is both good and bad. The good side of the ECW superstars is that THQ have now included some ECW legends, such as Sabu and Terry Funk. What's bad is that the roster for the new brand is unbelievably limited. In the Extreme Rules match we can now set-alight tables and 2X4 'Barbies', and also choose from a much wider selection of weapons to deal the damage. The bad side is that you can only have this match in the ECW arena, not on a PPV, and also the new weapon-wheel often slows down the action in the ring, as all other action stops whilst the player or CPU decides. The roster is slightly smaller than last year, and is also outdated, but since there is the possibility of downloading new content (superstars, arenas and match-types) via Xbox Live, I'll leave this section alone until more info is revealed by THQ. Xbox Live remains active for SVR08, however the same lagging and quiting issues remain from the last game. Players often still quit in the middle of a match, ending your session, and don't get punished for it. THQ needs to introduce a method of demotion in rank for frequent quiters. What I find the most frustrating about this game is the fact that, for the third year, THQ has used the same commentary. I got this game for X-Mas and from the first match I could almost talk along word-by-word what the commentators were saying. It just suggests that THQ are lazy and don't consider their buyers worthy of more quality. Overall, I think that most WWE/ wrestling fans will find this game to be enjoyable, particularly for those who have player SVR2007 to death over the last year. However, for players who just want to have some fun and don't have any of the other installments, I would have to recommend either renting this and then deciding, or just buying either the 2006 or 2007 edition to be on the safe side.
pretty awesome but lacks in many parts November 13, 2007 acorn head 2850 (u.k) 0 out of 2 found this review helpful
It has not got as many superstars as the other ones and you cant have more than 6 people in the ring at the same time like they previously suggested. If you have a ps3 and 360 i would go for the 360 one as you can use your music from your hardrive on create-an-entrance mode which you cant do on ps3. There is a feature exclusive to ps3 which allows you to see through the wrestlers eyes using motion sensor but its kind of rubbish. There are new game modes in the game like king of the ring, beat the clock and 24/7 mode which works well. overall pretty awesome in most parts but doesnt have enough superstars and uses alot of recycled material. P.s I have played it on both versions.
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