Race Driver: GRID (PS3) | 
enlarge | From: Codemasters Limited Category: Video Games
List Price: £49.99 Buy New: £27.99 You Save: £22.00 (44%)
New (13) Used (11) from £27.98
Rating: 42 reviews
Platform: Playstation 3 Genre: car-and-truck-racing-games Rating: Parental Guidance Media: Video Game Shipping Weight (lbs): 0.3 Dimensions (in): 6.6 x 5.3 x 0.6
EAN: 5024866336221 ASIN: B00140ECRM
Release Date: May 30, 2008 Availability: Usually dispatched within 1-2 business days
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| Editorial Reviews:
Amazon.co.uk
As the all-new racing experience from Codemasters Studios, creators of Colin McRae: DiRT, Race Driver: GRID is all about the race. Every moment from the adrenalin rush at the start lights to the elation at the chequered flag - the tension, pressure, noise, and action. Featuring only the most powerful race cars - current and classic, circuit and drift - players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based competitions, through to road events and urban street races. With races crammed with action and incident, high-impact moments will come at you thick and fast, one right after another: engine blows, tyre blow outs, tight overtaking, accidents, opponent cars flipping, spinning, collisions with other cars and trackside objects. From humble beginnings, earning a few thousand dollars a season, build a feared and respected racing team with a multi-million dollar income and complete at dramatic race locations and dominate a multi-disciplined world of racing. In Europe, race prestige Marques, including Aston Martin, Koenigsegg and Pagani, on the greatest official race circuits. Enter street competitions and race high-performance V8 muscle cars through iconic U.S. cities including San Francisco, Washington DC and Detroit. In the Far East, Japanese racing culture sets the tone where night races, including Drift racing, take drivers through neon illuminated cities and to outlying mountain roads. As the antithesis of the box-ticking, plodding single-player race game, Race Driver: GRID delivers a diverse career mode in a persistent world of racing that provides each player with a unique experience as their team writes itself into racing folklore.
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| Customer Reviews:
Yet another sublime game from Codemasters. June 4, 2008 Mr. D. Bell (Northampton, England) 26 out of 26 found this review helpful
I traded in my 360 to get a PS3 recently, primarily to get GT5 prologue as I have been a huge GT fan for years. Whilst that is not the disaster some people will have you believe, I was very under whelmed, and was beginning to regret having to get rid of Forza 2 and PGR along with the 360. At last though, a brilliant racing game has finally graced the PS3 and goes someway to alleviating the pain of not being able to play PGR or Forza 2 any more. GRID does what PGR does perfectly, it makes racing games fun again. Whilst GRID is not as easy to pick up and play as some racing games, the handling is fine once you get used to it. Anyone who has played DIRT will know what to expect as it runs on the same engine and feels very similar. Where this excels over DIRT is in the number of cars on track at once. The AI is also superb and makes the supposed "new and improved" AI in GT5 look like a joke. Cars will actually try and avoid crashing into you, and will make mistakes as a real person would. Cars rarely, if ever, spin out in GT5 and follow the exact same lines lap after lap, even if another car is in the way. GRID feels much more real and gives a sense you are racing against actual people rather than the computer. The structure is simple to follow, progresses quickly and has a very good learning curve. I laughed at another review that said the game was "intimidating". Although there are only around 45 cars, the game never feels repetitive. The challenges keep coming, and its one of those games that has that "just one more go" factor and hours disappear in the blink of an eye. I could go on and on about how good this game is. In an age where games of all genres are fast becoming clones of each other, Codemasters have raised the bar for driving games with something that feels fresh and exciting. Graphically and aurally it is astonishing. There is no slow down, even when there is a massive pile up in a corner. The damage model is outstanding and the more it is compared with GT5, the more it makes that look very dated, even with its near photorealism. With Gran Turismo churning out pretty much the same game they introduced around 10 years ago Codemasters have to be applauded for making something which feels like progression and represents true value for money. Compare this to TOCA touring cars on the PS one and you will realise just far they have come. Compare GT5 with the original and, apart from the obvious leap in graphics, it is virtually the same.
Speed? Check. Thrills? Check. The sim you've always wanted? Uh... June 7, 2008 Dan Morgan-kane (U.K.) 7 out of 8 found this review helpful
I was quietly pleased to hear that the guys at 'Codies' were getting ready to release another tarmac-racer. I was even more pleased when I remembered how good the previous Race Driver games were. So, by trading-in the slightly underwhelming GTA IV, I thought this was going to be a good move. It was; well, sort of. You see, GRID is a good game. But that's it. It's not the super-sim I've been searching for, it's the super-arcade game that I haven't. Graphics and damage are excellent. Overall, this is a great game to look at and a good one to play. The feel is accessible and really exciting, and yet, a bit 'Need for Speed'. I was disappointed by that because the previous games were so hardcore, and I came to love them for that reason. With customisable, cool cars that go fast, with team colours, I thought 'YES! It's here! A Gran Turismo that actually gives me what I want!' But instead, I get mid-term thrills and creepy Americans who keep calling me 'Daniel'. No qualifying for races, no settings, no tune-ups, only forty-five (admittedly beautiful) cars, I must say it feels a bit, well, like a sugar-high. Quite sweeping and thrilling for the first forty-five minutes, and then underwhelming to the somewhat noticeable extent that the sobering-up period always is. GRID is great fun for a while, but I think when MGS4 comes out next week, I'll save myself a few quid and trade this in for it.
racer May 17, 2008 Robert A. Abraham (england) 6 out of 10 found this review helpful
played the demo and i was amazed how different it was to any other racing game i have played. its not street, its not nitro packed and its not gran turismo. its a great racing game with a great range of tracks and locations around the world. the graphics are superb. just buy it
GRID raises the bar. June 2, 2008 ACM (UK) 5 out of 7 found this review helpful
After my first few races on the demo version of GRID I was sold, and bought it on the day of release. I haven't been disappointed. I have always been a fan of racing games and the early Grand Tourismo titles were groundbreaking classics. However, the recent 'prologue' effort of GT5 was little more than disappointing, and GRID absolutely wipes the floor with it. GT5s visuals are stunning, but they couldn't really have got away with less. The cars are there, and the format is the same, collect money to buy new cars, complete more races. But there is no 'fun', no exhilaration. The graphics of GRID maybe don't compete for the near photorealism of GT5 , but it comes damn close. I have seen a couple of negative reviews commenting on the difficulty of GRID. If difficulty means having to actually brake for corners and 'try' to avoid other cars, then yes it is difficult, but you have to learn the tracks and the cars and it makes for a more intense experience. GRID feels like you're racing. Hit a barrier and you sustain damage and slow down, not sledge around it at top speed GT5 style. Nudge another car, you lose traction and risk ending up in the tyre wall and irreparably damaging your car, not pinballing strategically through a tricky bit as in GT5. Put two wheels on the grass and give it too much beans and in an instant you're going backwards and facing the back markers. And the other drivers make mistakes too. Rounding a corner and being faced with dust and debris from an AI smash-up and having to pick your way through at high speed is fantastic. If you found yourself spending more time in the GT garage perfecting the set-up of your car than actually on the track playing the game then you'll be more than chuffed with GRID. There are different classes of car, all with particular handling characteristics and different disciplines to try your hand at but the game concentrates on, well, racing. You don't spend days messing about tweaking the wheel camber and toe-in. The game throws you right in with the option to drive for other teams so you get to drive cars you can't afford from the off. Earn enough cash and you start your own team, building up cars, money and experience points and gradually opening up more options in the game. This game is fast-paced, adrenaline fuelled fun. Plain and simple. There'll be more than a few copies of GT5 on the 'previously owned' shelf in the coming weeks I guarantee.
Racing has become fun again, well done Codies! June 8, 2008 Mr. S. T. Foster (UK) 5 out of 5 found this review helpful
After initially disappointed with the effort that is GT5, I stumbled onto GRID. And wow does it do a number on the competition. For a start, and like everyone else states, it's about a jillion times more fun than GT. There's so much going on in a single race, having to dodge computer crashed cars, debris on the track, walls of dust, the radio commentator telling you which driver is doing what. It's non stop race action. It's tough though. Don't expect to becoming 1st place every race, but that's a good thing - finally a video game that offers a challenge with an equal amount of entertainment. Someone mentioned that the crash system was pointless, and that crashing leaves you out of the race. That's incorrect, you can crash a fair amount of times before your car becomes a wreck. I won a race with only 3 working wheels at one point.
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